Interviews
‘It Came From the Desert’ Interview Ahead of UK Premiere at FrightFest!
Picnic season might be over for another year but FrightFest is about to get invaded by giant mutant ants as their Halloween event hosts the UK Premiere of It Came From the Desert. After Bloody-Disgusting debuted the awesome retro PSA teaser trailer you can now hear from director Marko Mäkilaakso in the interview below.
It Came From the Desert is inspired by Cinemaware’s cult 1980s video game, which in turn was motivated by the giant creature feature craze infesting 1950s Hollywood. What was the main inspiration for you?
MARKO: There are so many movies and makers which inspired ICFTD, but the main inspiration was exactly that; creature feature infested 1950s Hollywood films, and the legendary Cinemaware Desert games and creature features and action comedies I grew up with in the 1980s. I love B-movies and mainstream filmmakers who give homages to those in their works, like Joe Dante, John Landis, Tim Burton, Steven Spielberg etc. There’s something so pure and honest about B-movies and even though done with tight budgets you can see and feel that the makers put their hearts and souls into making the movie. That’s really inspiring!
I’ve always loved Cannon Films action movies like American Ninja and Delta Force, and comedies like Bill & Ted’s Excellent Adventure, Ed Wood, The ‘Burbs as well as creature features like Piranha and Gremlins. 1980’s TV shows like V, Knight Rider, Street Hawk, Amazing Stories and I am sure there’s a little bit something from all of those in my movie.
The modern creature feature craze are the Syfy channel movies. Some of them are fun, but most of them are too lazy and poorly done. I don’t mind low budgets, but when companies just want to cash in without any passion to the project then it’s doomed from the very beginning. Roger Corman did it correctly! He hired passionate filmmakers to give their everything and in the end the movies had something extra, something special. Like the It Came From the Desert game was spoofing those and other 1950s monster movies, my movie is also spoofing the modern creature feature craze of Syfy movies.
It’s smartly scripted, extremely funny, with an OTT deadpan delivery. How did you go about developing and writing the script to achieve that style?
MARKO: Nice to hear, thank you! The tone of the movie was very clear to me from the very beginning. I couldn’t see the movie done in any other way. This was my love letter to movies I grew up with. I wanted to bring back this kind of old school ”Bill & Ted’s Excellent Adventure” style of characters and the silly and fun moments that brings.
I wrote the first draft which was still much leaner and meaner in scope but had the story, main characters, tone and comedy already set and once Cinemaware gave their blessing to ”adapt” the game we expanded the scope. Talented writer Hank Woon came on board and wrote the next drafts expanding the tale. And then I wrote a few drafts mainly to keep the humor and action the way I imagined it.
Then UK based AMP joined the party to co-produce and co-finance the movie and they suggested that talented filmmaker Trent Haaga polish the script. Trent got the tone right away. He did a wonderful job and made the script even better!
Also, one crucial element was the casting. I went thru many, many actors to find the right cast who got the tone and could deliver the humour I was aiming for. The cast was just perfect for their roles and I had the luxury to allow them to improvise while shooting. I think the movie got funnier and funnier while shooting and that’s only because we did the casting right!

The giant ant special effects are terrific. Is it true they are a homage to Ray Harryhausen?
MARKO: Ray Harryhausen was AMAZING! I love his work and there’s definitely some Harryhausen spirit in the ant effects. Production designer / co-ant designer / practical ant effect creator Kari kankaanpää and I are both big fans of Harryhausen’s work, stop motion and miniatures. We even thought about using some miniatures in the movie, but the budget disagreed with that crazy idea. I actually have a movie treatment ready which is an homage to Harryhausen and Toho. I even sent it to Julie & Roger Corman. It’s awesome and hope it will get made someday.
It’s been described as a ‘pulp action horror mutant monster movie’. Is that what you set out to make?
MARKO: I set out to make a fun, entertaining, nostalgic, pulpy action-adventure-comedy-creature feature with a touch of horror, so yes.. that sounds about right!
You’re known internationally for your strong visual style. How much does being a successful music video director influence your movie career?
MARKO: I think that has a lot to do with who I am as a director and also how I work. Music videos have been a great learning ground for filmmaking. You need to shoot fast and make cool looking images and tell a story (if the video has any) in a visual way. So, yes, I owe a lot to that. But of course making a movie is completely its own beast.
You come from Finland. How important a part would you say your native roots play when writing and directing?
MARKO: You know, that’s tricky thing for me. I always felt that I was born in the wrong country because of the kind of movies I wanted to make. I was never taken seriously or supported much by the Finnish film industry, except by the great filmmaker Antti J. Jokinen who gave my start.
People look down on these kinds of genre movies and that’s sad I think and that’s why I packed my bags eight years ago and moved away from Finland. Don’t get me wrong, I do love my country, but it also pushed me away. I was the outsider in the industry with weird ideas and thoughts of making action horror movies. I was literally laughed at! So I went elsewhere and made my two first movies with countries and people who did get it. Even now, I am not considered as a ”serious filmmaker” because of the movies I make, but I am happy that Desert is a Finnish co-production.
We also shot one week in Finland which was a wild contrast coming from hot Spain to cold wintery Finland. I give all the respect in the world to Finnish Film Foundation who bravely supported and gave financing to the movie. Trust me; it’s a really brave thing to do in Finland! So maybe after this movie the Finns we’ll see that’s I am not giving up and I’m still making these genre movies which I LOVE from the bottom of my heart!

Your debut film was the well-received action/horror War of the Dead, which you also wrote and co-produced. Have you always been drawn to the horror genre?
MARKO: I love horror! I love action! I love comedy! I love drama! Dammit! I love movies no matter what the genre is! But horror has a special place in my heart. It’s so honest and visual genre. We all have nightmares and fears and it’s very easy to identify with those no matter how fantastical it is. It’s the primal fear in all of us and it is so damn fun to watch knowing that no matter what happens you’ll be safe! Shooting horror is also lots of fun and horror is also a genre where you can mix action and comedy without rules. Just pure damn FUN!
After Deadly Descent, your savage, war-like abominable snowman movie for Syfy and Universal, you turned your hand to a home-grown family comedy film, Ella and Friends 2. Why?
MARKO: Well, that’s good question. I have kids, three of them, and they are dying to see movies I’ve directed, but I can’t really show them, so out of the blue I was offered to direct Ella 2 and I was shocked! Me? A Kid’s movie? Maybe the producer liked my more family-friendly music videos and stuff. No matter what this was a wonderful opportunity to make something for my kids and also to direct my first Finnish movie and my first comedy! So I took the job with open arms. My oldest daughter, my dad, and my brother are in it and I’m acting in it too!. It’s a real family affair! And I was working with one of my childhood heroes, Pirkka-Pekka Petelius, a comic genius!
You’ve also appeared as an actor in two of your films. Will we see more of you in front of the camera in future?
MARKO: Ha! Funny thing was that I had a real character in War of the Dead. I played Corporal Peter Jackson and I had few dialogue scenes with Andrew Tiernan who played the lead, but I needed to move along faster with the story and I cut out those scenes. I am still in the movie, but not talking. Maybe better so! Ella 2 was an opportunity to act a small role, so I did it. It was lots of fun! I am also in ICFTD, but briefly in the background. So more acting in the future? Well, maybe more cameos!

Finally, what’s next? Will you stick with action horror?
MARKO: Not sure yet. There are many projects in development, but let’s see which one gets first financed. There’s definitely more action horror coming!
It Came From the Desert receives its UK premiere at Horror Channel FrightFest Halloween 2017 on Saturday 28 Oct, Empire Haymarket, 4.10pm.
Tickets: http://frightfest.nutickets.com/
Interviews
Paul Tremblay on Fighting AI with Horror in New Novel ‘Dead But Dreaming of Electric Sheep’
Paul Tremblay didn’t start his writing career believing he’d be battling machines over the sanctity of his job, but like so many writers of his generation, the battle found him. In the years since Large Language Models (LLMs) and neural networks started gaining traction as an advertised shortcut to creativity, Tremblay has been active in lawsuits to prevent the use of his works in training AI models, and he’s found that, with each new project, he has to consider the possibility that some LLM, somewhere, is going to latch on to what he’s creating.
“Now I feel like I’m thinking about, ‘Man, how am I going to write things that would be really hard or impossible for an AI to replicate?’,” Tremblay told me, speaking by Zoom from his home in Massachusetts. “Maybe some of that is ego. I’m sure every writer thinks, ‘Oh, an AI could never write what I write.’ Yes, I’d be lying if I said that wasn’t part of the thought process.”
While that’s something Tremblay might consider with any new work at this point in his career, the Bram Stoker Award-winning author of A Head Full of Ghosts, The Cabin at the End of the World, and many other novels and short stories tackled it in a more direct way with his latest book. Inspired by Philip K. Dick, Harlan Ellison, and the quirky humor of the Coen Brothers, Dead But Dreaming of Electric Sheep is Tremblay’s attempt at a sci-fi-horror mash-up that’s both darkly funny and existentially nightmarish. It’s also, in his own words, a screed against the movement by AI companies to supplant human artists.
“I didn’t want to make it too didactic, but no, I playfully described this book as an anti-AI screed,” he said. “This book, in particular, was driven by anger and frustration, for sure. Not every book is going to be driven that way.“
Despite the emotions that fueled it, Dead But Dreaming of Electric Sheep does not read like a screed. Instead, wielding offbeat humor and tech concepts that feel both lived-in and frighteningly tactile, the book lays out tandem narratives all building to the same conclusion, each of them exploring our relationship to machine learning in a different way. One of these narratives belongs to Julia, a former gaming streamer looking for a new challenge in life, who gets a call from a California tech company with an interesting offer.

Paul Tremblay in documentary series “First Word on Horror”
The company has, it seems, implanted some new technology in a brain-dead middle-aged man which will, in theory, allow them to pilot the man’s body through a rudimentary, still-developing system of controls. Julia, with her gaming background, would be the pilot, in her own way just as much a test subject as the human vegetable she’s controlling.
Julia is a Gen Z streamer with an omnivorous pop culture appetite, inspired by Tremblay’s own adult children, who riffs on The Big Lebowski constantly and calls her strange new meat puppet “Bernie” in reference to Weekend at Bernie’s. Her wide frame of reference, and her interest in art and stories far beyond video games, is in part informed by Tremblay’s own experiences with Gen Z, and in part a response to AI companies who scrape art and culture as a means of consuming it for reference without really experiencing a story.
“I know that one of the arguments that OpenAI and other tech companies are trying to make is like, ‘Hey, you writers, you artists, you take pop culture, you take your influences, and you create something. That’s just the same thing that the bots are doing.’ And it’s just not,” Tremblay said. “I wanted to have Julia have her outlook informed by all this pop culture, and I wanted to make that feel really human as a way to show how inhuman the AI is.”
The other side of the story belongs to “Bernie,” who’s addressed in his point-of-view chapters as “You.” In these chapters, the technology in Bernie’s body starts to flicker images through his seemingly dead brain, delivering half-remembered imagery and perspective in a nod to the “hallucinations” of an AI model groping for understanding it can never reach. These chapters in particular show off Tremblay’s flair for formalist shake-ups, and echo the kind of hyperstimulated writing that Dick and Ellison made so influential.
“I think it was more just the general Philip K. Dick feeling of ‘The world is so strange,'” Tremblay said. “He’s a lot funnier, I think, than maybe a lot of people credit him. That’s definitely what I was thinking of when writing the book.“
Bernie’s chapters embody the strangeness of Dead But Dreaming of Electric Sheep, presenting imagery that’s at times puzzling, at times eerily filmic, and always unnerving. They also mirror Julia’s own journey in fascinating ways as the odd couple – the Gen Z gamer and the middle-aged vegetable – traverse the United States, and the tech in Bernie’s body wakes up to the possibilities of using his flesh for its own purposes. It’s a compelling narrative technique, but it presented some new writing challenges for Tremblay.
“I quickly realized I couldn’t write this book the same way I have in the past,” he said. “By that, I mean all my other novels I had written in the order in which it was presented, even things that are nonlinear, which is most of them. I knew I couldn’t do that in this book. It’s not a spoiler, but hopefully the readers figure out pretty early that the Bernie chapters are a little bit of a preview of the next chapter from Julia, what’s actually happening with Julia. It’s all refracted from him.”

Mary Roach’s Stiff
Dead But Dreaming of Electric Sheep began with a simple image, inspired by Tremblay’s reading of Mary Roach‘s book chronicling the history of our treatment of corpses, Stiff. As he read, Tremblay imagined a body sitting on an airplane, remote-controlled by someone else. At the time, it was a “silly what-if” concept, filed away in his head. Years later, when he became an author suing a tech company to keep AI from scraping his work for ideas, it started to feel frighteningly plausible, taking the “silly what-if” into the territory of a high-concept horror show about what happens when we try to exploit and commodify uniquely human aspects of consciousness.
“It stuck with me,” Tremblay said of that what-if imagery. “And then a few years later, when I was a part of the case suing OpenAI on behalf of writers, that what-if suddenly didn’t seem as silly. The more I learned about how that corporation operates and without really any sort of ethical thought to anything, I was like, ‘Oh, I’m going to play with that. That’s actually happening.”
So, what if someone actually in favor of generative AI picks up Tremblay’s self-described “anti-AI screed?” He hopes that, at the very least, he’s made the ride enjoyable in a distinctly human way that might begin to reshape the conversation.
“I think that was another reason why I wanted to have the humor,” Tremblay said. “If people are reading this book who aren’t on the side of like, ‘Hey, LLMs taking authors’ books is bad,’ maybe if they read something that’s cut with some humor, that maybe they’ll be more easily swayed.”
Dead But Dreaming of Electric Sheep is now in bookstores everywhere.

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