Dreamkiller is a fast-paced, frenetic first-person shooter that takes place in the mysterious world of our dreams. The main character, a heroic psychologist named Alice Drake, has an extraordinary ability to enter the minds of her possessed patients and combat the nightmarish foes roaming the subconscious. Utilizing a host of fantastic weapons and her own special abilities, Alice confronts our common demons only to realize an even deeper menace reigns within. The ultimate showdown becomes inevitable between that which would torment, and she who will protect, and only one force will prevail amidst a variety of dreamscapes as varied and bizarre as the human mind itself.
Head past the break for plenty more..
Features
• The world of dreams and nightmares allows for each level to be a completely different environment with
different sets of enemies.
• In each dream world players can enter a secondary level of the subconscious – a world within a world – and
encounter new enemies, weapons and power-ups.
• Players can use Alice Drake’s teleportation powers to quickly zoom around rooms to dodge enemies and
achieve a tactical advantage over enemies.
• The dream reality of the game provides creative license for fantastic weaponry not otherwise seen in
traditional shooters. Alice’s weapons are massive and fierce, each featuring two unique attacks and
outlandish ammunition including lightning bolts, lasers, sticky grenades and even “Happy Thoughts.”
• The more the player dispatches enemies, the faster and more dangerous Alice becomes until finally reaching
“Berserk Mode,” which briefly enables super-speed and maximum damage.
Genre: First-
Dreamkiller is coming out for the PC, and Xbox 360 on October 12th.
Looks like it could be a lot of fun. The art direction is pretty awful, which is kind of a big thing with me, but the gameplay still looks like a lot of fun. I'm glad there's still dev's out there that know you don't have to over-think games. Sometimes, it just needs to be about blowing shit up. You don't have to be the first with gameplay ideas, just the best.
love the idea, i'm all about dreams, the endless and surreal amount of possabilities...but as for this game, it looks like crap. Going by the trailer...the gameplay looks dated...there's no realism whatsoever based on your movement...Companies need to take note from games like Mirror's edge(i didn't like the game, but it has the most advanced movement for any fp game) also...i never got the sense that the footage looked like some sort of fucked up surreal dream world...it looks like some typical generic scfi game. good idea, horrible excecution by the looks of it. my dreams are insanely crazy, fucked up and imaginitive...there's 'nothing' surreal or imaginitive looking about this game.
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