Somewhat exciting news for Dante's Inferno just announced that award-winning film, television and video game composer Garry Schyman will be creating the hellish score for the game. He most recently won many awards for his work on BioShock.
“Our primary goal with this project is to bring Dante Alighieri’s vision of hell to a new audience and a new medium, and that goes beyond the visuals,” said Jonathan Knight, executive producer of Dante’s Inferno. “The sound and music are equally critical to the experience, and Garry’s epic score will add layers of power and tension, as gamers descend through the nine circles of hell. We are incredibly fortunate to be working with talent of his caliber.”
“Scoring Dante’s Inferno was one of the most interesting and challenging projects I have ever tackled,” said Garry Schyman. “Literally being asked to score hell was fantastic especially once I saw the surrealistically frightening world that Visceral Games had developed. I thought long and hard about every piece of music I wrote to create something new, surprising and fitting. It has turned out to be one of the most creative experiences in my career.”
The game will be released in North America beginning on February 9, 2010 and in Europe on February 12, 2010 for the Xbox 360, the PlayStation 3 and the PSP.
The graphics and the dream sequence surrealism has perked my interests along with how original this idea is. It doesn't have zombies, ghosts, or any other typical monsters that you must fight. Instead, you are facing unique creatures that dwell in hell. Very excited for this! :D
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