Editorials
Set Visit Part 1: Bloody Disgusting Heads to the ‘Predator’ Home Planet!
Back in December Bloody-Disgusting reporter Chris Eggertsen visited the set of Nimrod Antal’s upcoming Predators (releasing July 9th), shooting at producer Robert Rodriguez’s Troublemaker Studios in Austin, Texas. In this first of three parts, Chris tours the skull-ridden “Predator Camp”, gets a look at actor Carey Jones in full Predator getup, and is reassured that the film will indeed share very little (if anything) in common with those mostly-lame AvP debacles. Also, two words: Oleg Taktarov.
“My character kind of got like everything from everyone but mostly from Arnold. Like I got lines I say like, `What an ugly face you got. What an ugly motherfucker you are.’ I’ll say that in Russian and in English.” – Russian actor Oleg Taktarov (Nikolai), comparing his character to characters from the first film
While much location filming had taken place in Hawaii previously, the set I visited was at Troublemaker Studios in Austin, Texas. For those in the know, Troublemaker is the production company founded by Robert Rodriguez and his ex-wife Elizabeth Avellan, which is set on a sprawling swath of land that was formerly home to the Robert Mueller Municipal Airport. The facilities are truly impressive – the lot includes five massive stages housed in former airplane hangars, extensive backlots, and several buildings housing offices, construction shops, a prop warehouse, and various other production-related facilities.
Our first stop on the tour was two sets constructed for the production: one a large outdoor “Predator camp” set, and the other a smaller one consisting of heavy, “jungle”-like foliage. Both were created by greens designer Richard Bell, a blonde, blue-eyed wisp of a man with an air of introverted soft-spokeness. Bell explained the extensive amount of work that went into transplanting the non-native plants to the Texas city, including efforts to keep them alive during the often-freezing/below-freezing Austin winter. The sets functioned as a stand-in to the Hawaiian jungle they had shot in previously, meaning that every tiny detail of that environment needed to be replicated as closely as possible.
Bell explained that unlike the first film, the environment was not a South American tropical location but rather an alien planet that a group of elite warriors (and perhaps some other, “non-Predator” alien life-forms?) are transplanted to in order to be hunted by the fearsome titular killers (and where they encounter a mysterious character named Noland, played by recent cast addition Laurence Fishburne, who we were not given the opportunity to interview). Truly, the design of the Predator camp was like nothing encountered on Earth – sparse foliage against a muddy, inhospitable environment, and – true to franchise form – skulls and bones scattered about, some of them displayed atop wooden poles to serve as grim trophies. In short: the perfect setting for a battle royale between man and alien hunter.
After a quick trip to the craft services cart, we were briskly introduced to actor Louis Ozawa Changchien, who plays the character of Hanzo, a Japanese warrior (samurai?) who knows his way around a sword. Changchien spoke a bit about his duel with one of the Predators. “It’s a great fight”, he said. “Nimrod our director is a big fan of Ken-do, and I’ve been practicing Ken-Do since I was five. So he was insisting that it be a real authentic Japanese sword fight with a Predator, which is a challenge to find out how their true fighting styles would meet up.” Which begs the question: what exactly is the fighting style of the Predators in this film? Can we expect more of the same, or a new breed? “The new Predator is a lot more agile than the original ones, but compared to a swordfighter I think he’s a little slower”, Changchien told us. “But he has a vicious blade; it’s a different design of blade.”
Just so you guys get a better idea of what the set visit was like, I have to admit it was a little intense – much more intense than the few others I’ve been on. During all of our conversations, most of the cast and crew members under interrogation repeatedly looked in the direction of the stable of jumpy publicists continuously hovering nearby, alternately typing furiously away on iPhones and Blackberries and eyeing the visiting journalists like wary jackals. It creates a rather unwelcoming atmosphere for a visiting reporter, but hey – it’s their job. And these particular publicists were very good at their jobs. Given the frazzled nerves on display, I couldn’t help but wonder about the life expectancies of those in their chosen profession – I’m sure it must be below the national average.
Anyway, next up was Russian UFC Champion/blowhard Oleg Taktarov, the self-professed most popular man in Russia or some such nonsense. On this basis, I’d venture he’s the closest we’ll get to our favorite Austrian in this one (unless, as has been conjectured, the Governator makes that hoped-for cameo), right down to the thick accent and sturdy, considerable build. Taktarov, who was actually very congenial despite a sense of (admittedly knowing and entertaining) self-absorption as massive as his brawny frame, plays Nikolai, another in the group of elite warriors deposited on the alien planet. When asked if his character was similar to Jesse Ventura’s from the first film, Taktarov described his role this way: “My character kind of got like everything from everyone but mostly from Arnold. Like I got lines I say like, `What an ugly face you got. What an ugly motherfucker you are.’ I’ll say that in Russian and in English. So some Jesse Ventura stuff and also Bill Duke…so [my character has elements of] those three characters.”
“He is a very heroic type guy in the movie”, Taktarov went on. “It’s the first time you get a really, really, positive, good Russian character in an American [film], I must say.” According to the Russian thesp/meathead, the shoot (in which he indeed uses some of his extensive mixed-martial arts training) was also nothing if not physically grueling. He went on to impart an injury he suffered during filming: “You can see a mark here that has healed up, I hit the steady-cam and I was bleeding. My face was bleeding and I didn’t want to stop, we continued because I had blood all over so we kept filming. It was a really great moment. When I get this moment, ugly motherfucker with a Predator, honestly I would probably choke him in real life. Because I could reach for his neck and it would be over. Predator or human it doesn’t matter.” Oh, Oleg!
Thankfully, we also had the opportunity to speak with fast-talking practical effects whiz Greg Nicotero, who gave us all the dirt on the shit we really wanted to know about – the Predators themselves. True to its title, Predators features not one but several of the alien hunters, of both the “classic” variety and a new breed called “Super Predators”, or “Berserkers”. Nicotero went on to explain that there are three different Super Predators in the film, each of which serves a particular function. The first, known as the “Dog Handler”, possesses all of the usual Predator accoutrements but also insanely cool “Predator dogs” (sort of bulked-up hyenas with rows of horns) that can he unleashed on the human characters. Luckily for us, nearby actor Carey Jones was suited up in the attire of just one of these Predators, and Nicotero referred to his costume when describing the Dog Handlers. “There are these alien hunting dogs that they used to flush out our heroes and track them”, Nicotero told us. “So with this guy, you can notice the armor on his legs and the armor on his arms is there, because the dogs have these big horns and spikes.”
Jones himself, an amiable giant of a man (6’7″ out of costume, 6’10 1/2″ in costume), had been engaged in some sort of photography session, in full mask and armor, when Nicotero called him over. Up close, the suit (made of latex and very soft to the touch) appears quite rubbery, but it’s painted to look “hard”. Indeed, from far away it looks just like a suit of bone-crunching armor. Mirroring Tarkatov’s experience, Jones described a bloody accident that occurred during filming when he and another actor in a Predator costume collided (intentionally) during an action scene. “I had to jump through a tree and then run full speed and tackle him”, he told us. “And basically, the impact [caused] the mask [to] hit me in the face, and cut me around the eye and the nose.”,
“They were moving so fast that the first take we did when they collided both of the masks flew off”, said Nicotero. “Carey had to run, jump on a log and land in a puddle. And then keep running at full speed…[so] he’s running and he lowers his head like a football player, and [they] just collided. And I watched the playback and I went, `Oh my God; that was the most amazing thing I have ever seen in my life.'”
The other two “Super Predators” (there are three in total) described by Nicotero sounded equally cool, including one dubbed a “Falconer”, which has “UAV falcons” that can be launched from his shoulders in order to track his prey aerially. Last but not least is Black, who in addition to being the “leader” and most fearsome of the Super Predator characters, will also be the only one in the film to boast an unmasked, fully articulated visage. As for the differences between the look of the “classic” Predator model and the “new-and-improved” Predators in this film, Nicotero gave us an idea of what to expect.
“Robert Rodriguez and Nimrod, when we first started the project, they used a really great analogy”, said Nicotero. “[They] said the classic Predator is a cassette tape and the new Predators are the iPod version. So that kind of triggered a lot of visual things in my head, in terms of making them taller, making them sleek and keeping the armor really close to the body. So that they are not bulky, because we wanted to get the idea that they are fast, and that they’re elegant and that they are efficient. Even in terms of like the dreadlocks and stuff…[for the Super Predators] we swept all the dreadlocks back. We made the face a lot longer. We just wanted everything about him to look more elegant, like a black widow. We wanted it to just be really deadly looking.”
Despite the fact that Predators is a “re-imagining” of the franchise, Nicotero was also quick to point out that capturing the spirit of the iconic first film in the series is a major goal of theirs, and that they are intentionally attempting to stray from the look and feel of the AvP series. “You know, when you watch the last AvP movie it’s like a Freddy vs. Jason movie”, he said. “So it’s really going back to the spirit of what the film was originally intended to be…it was really the first time that we had seen this classic Predator look since the first movie, because the designs had changed [in the AvP movies]. And everyone put their fingerprints on it here and there. So it kind of went back to the beginning.”
Of course, with respect to modern sci-fi/action films there always seems to be one big question on everyone’s minds: is there CG in the movie, and if so, how much? With Predators the answer seems to be mixed, although it would appear to fall much heavier on the practical effects side (fingers crossed). “No CG in the Predators”, Nicotero stated, while hastening to add: “Only when they cloak and de-cloak. When they’re cloaked and they’re running and jumping and leaping, those will be digital, because you’re only going to be able to see the outline of them.” Notice, though, that Nicotero said no CG in the Predators. As far as the visual landscape of the planet, he indicated that there would be some digital effects on display.
“I’m sure when I see the movie still be some weird things slithering through, where I’ll think `Hey, I don’t remember that'”, said Nicotero. “Once we wrap [physical production], we go away. And then the visual effects guys take over. And then they add all those little bits and pieces.”
Truthfully, after speaking with Nicotero – a man of boundless energy and with a showman’s flair – I very nearly forgot that we still had a few more people to talk to. One of these people included genre favorite Danny Trejo (aka “Machete”), who made an unexpected visit to the set that day. We cornered the actor out in the studio’s parking lot to talk about his role as Cuchillo, an assassin/drug dealer who is forced to team up with the other “hunted” characters in order to survive the onslaught of the alien beasts.
Be sure to check out Part 2 of our set visit, where we continue our behind the scenes tour of the production, including interviews with Danny Trejo and Nimrod Antal!
Editorials
‘Bloodlust: Subspecies III’ Remains One of Full Moon’s Greatest Achievements
The problem with filming sequels back-to-back is that, unless you can afford expensive reshoots, there’s no easy way to adjust course in between movies if fans react badly to where the story is headed. That’s why it’s important to have a complete narrative thought out well in advance lest you accidentally kill a budding franchise.
However, this isn’t always the case. Every once in a while, it seems like the cinema gods smile upon certain chaotic productions and gift moviegoers with complete franchises that feel like more than the sum of their hastily produced parts. Ted Nicolaou’s Bloodlust: Subspecies III is precisely one of these miraculous pictures, with the raw talents of the artists involved (as well as the continued support from Romania) turning the feature into an effective conclusion for a series that kind of made things up as the filmmakers went along.
That’s why I’d like to invite my fellow readers to join me on this third part of our journey through the Subspecies franchise as we look into Bloodlust and talk about how it remains a surprisingly satisfying finale to the original trilogy.
A Trilogy Planned on the Fly

Released only a year after Bloodstone found plenty of success in rental stores and mail-in VHS catalogues worldwide, 1994’s Bloodlust was produced at the same time as its predecessor in (mostly) the same locations and with the same team. This means that the movie benefited from all the same upgrades as Bloodstone, with the crew now being more experienced with the ins and outs of surviving a low-budget Romanian production and the cast really settling into their characters.
At this point, everything from location scouting to the makeup process had been streamlined, with Wayne Toth and Norman Cabrera, the main duo behind special effects, even switching out time-consuming prosthetics for latex gloves in order to speed up Anders Hove’s monstrous transformation. The titular “subspecies” demons were also once again relegated to a mere cameo appearance due to the laborious puppetry required to bring them to life.
The only real hiccup came from the fact that actress Denice Duff had replaced the first film’s Michelle (Laura Mae Tate) and was immediately expected to portray the character as both an innocent victim in part II and as a secondary villain in part III. According to behind-the-scenes interviews, the hectic production schedule that blended two different movies meant that Duff would often find herself having to alternate between two incredibly different versions of Michelle during the same shooting day – though it’s obvious that she’s having more fun with Bloodlust’s more traditionally vampiric version of her character.
In the finished film, we pick things up immediately where the previous entry left off as Rebecca (Melanie Shatner) is forced to leave her vampire sister Michelle (Duff) behind in the dungeons of Castle Vladislav due to the rising sun. This allows Mummy (Pamela Gordon) to use Michelle’s blood to revive the vicious Radu (Hove) so that he may continue his quest for the coveted Bloodstone – a magical artifact that perpetually drips the Blood of Saints.
Meanwhile, the dreamy US embassy agent Mel (Kevin Blair) agrees to help Rebecca plan a rescue mission, though they’re unaware that Radu has become infatuated with Michelle during his attempts to guide her growing bloodlust. This all culminates in a climactic confrontation meant to tie up all of the series’ loose ends in one of Full Moon Pictures’ most ambitious productions.
The Evolution of Radu

Like its predecessor, Bloodlust: Subspecies III was also warmly received by fans who argued that the series was an even bigger success than Full Moon’s other major horror franchise, Puppet Master. This praise wasn’t unanimous, however, as 1994 had seen the rise of a more modern breed of sexy vampire popularized by Anne Rice, with old-school Nosferatu like Radu being viewed as obsolete when compared to the likes of Lestat and Gary Oldman’s take on Dracula.
In a way, one might argue that Nicolaou’s film is something of a swan song for the classic vampire story, as Bloodlust combines all of the traditional elements we tend to associate with these tales into a single tragic yarn that ties a neat little bow on Radu’s story as well as the old-fashioned monster movies that he represents. The finale remains shocking despite the fact that this is the third time we see Radu get brutally killed onscreen, with the brief tease that he may one day return feeling more like a nod towards the nature of evil rather than sequel bait.
The film dabbles a bit in gothic romance and even explores the inherent power fantasy behind transforming into an immortal creature of the night, but the filmmakers never lose sight of Radu as a demonic force even when he’s willing to betray his beloved Mummy for Michelle’s sake. In fact, his twisted “love” for his fledgling makes him even creepier as we get the feeling that his passion comes from a dark and disturbing place.
Anders Hove is at his absolute best in this film, with the effects department boosting his moments of what the younger generation would call “aura farming” whenever Radu emerges from shadows like a 90s version of Count Orlok. There are even a couple of surprisingly effective jump-scares here, which is why I’d argue that Bloodlust cements Radu as one of the most memorable cinematic vampires of all time despite his humble origins.
Subspecies Saves Its Best For Last

Nicolaou and Vlad Panescu also saved the best for “last” (more on that in a bit) regarding the film’s visuals, with the cinematography and overall atmosphere of Bloodlust absolutely surpassing what we saw in the previous films. Everything feels appropriately climactic this time around (including the wonderful soundtrack that was co-composed alongside an authentic Romanian orchestra), and I appreciate how this is the fastest-paced entry in the trilogy since the film doesn’t need to waste time setting anything up.
Bloodlust still suffers from some of the same low-budget blemishes as its predecessors, but there’s so much creative passion here that no amount of wonky effects work or stilted dialogue can get in the way of appreciating the flick’s gothic grandeur. That’s why it’s not surprising that the movie’s definitive(-ish) ending would later be retconned as fans begged for more Radu.
Of course, the next entry in this series would be a different kind of vampiric endeavor altogether, with the filmmakers attempting to engage with the same trends that ultimately killed Radu and his antiquated kin. That, however, is a story for another time. For now, I’ll merely insist that Bloodlust: Subspecies III remains a highlight of Full Moon’s expansive catalogue and is definitely worth seeking out today.

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